元素SM在3.08中的修正和3.1的计划
我们没有计划在3.1中对元素SM的法术大动干戈,所以我们需要很长时间来对它们进行修正(我们仍然会注意元素SM)。我们计划改变LR,所以我们不得不重新平衡。
SM在RAID中的角色
这个和我们为什么让元素SM在SW的DPS很低有关。我们过去这样设计是因为SM能打能加,而且提供的BUFF很好。我们现在收回这样的想法,并且计划让SM能够拥有具有竞争力的DPS——仅仅比纯DPS职业低一点。
治疗之泉图腾
我认为治疗之泉图腾的作用范围应该是30码,现在只有20码那是BUG。元素掌握现在也存在BUG,冷却不能在正确的时间开始。正确的应该是一激活就开始冷却。这2个BUG会在下个补丁修正。
英文原文:http://www.mmo-champion.com/index.php?topic=35962.0
Elemental fixes in 3.0.8 and plans for patch 3.1
We do not plan to overhaul Elemental's spells in 3.1 so we need a longer-term fix for them. (This does not mean Elemental is getting no attention in 3.1.) We do plan on changing hunter abilities so we will have to rebalance them anyway. (Source)
Shaman role in raids
This was in reference to why we let Elemental shaman damage be low in Sunwell. Our old design for shamans was that they couldn't do damage or heal as well as other specs because they could do both and because their buffs were so good. We retired that dated philosophy and now intend for them to do competitive dps -- just below the pure dps classes. (Source)
Healing stream totem
I just thought I'd follow-up briefly that the Healing Stream Totem should in fact be 30 yards instead of 20 and is a bug. Also the Elemental Mastery is also currently bugged and the cooldown is not starting at the correct time. The cooldown should in fact be starting at the time it's cast. Both of these are anticipated to be fixed with an upcoming patch. (Source)