《合金装备3重制版》虚幻5帧数优化指南

2025-08-28 09:41:12 来源:3DM论坛 作者:darkelf1 我要投稿

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《合金装备3重制版》采用了虚幻引擎5重建渲染系统,但不少玩家在游戏中的帧数表现比较糟糕,下面请看由“darkelf1”为大家带来的《合金装备3重制版》虚幻5帧数优化指南,希望可以帮助到大家。

新建一个engine.ini设为只读,放到目录。

C:\Users\用户名\AppData\Local\游戏名\Saved\Config\Windows

可以自己改,关特效。

就把下面这些,按需要自己选择,加到你自己虚幻5任何游戏的engine.ini里面,设只读。

比如明末,寂静岭2,黑猴,光影33,上古4重制,心之眼。

如果你这个路径下面已经有一个一样的文件,就把内容复制一下,然后黏贴到你的文件内容的后面就行。

[/Script/Engine.RendererSettings]

r.DefaultFeature.AntiAliasing=1

r.PostProcessAAQuality=0

r.TemporalAA.Upsampling=0

r.FilmGrain=0

r.SceneColorFringeQuality=0

r.Tonemapper.Quality=0

r.BloomQuality=0

r.MotionBlurQuality=0

r.DepthOfFieldQuality=0

r.LensFlareQuality=0

r.LightShaftQuality=0

r.AmbientOcclusionLevels=0

r.SSR.Quality=0

foliage.DensityScale=0

grass.DensityScale=0

r.ShadowQuality=0

r.Shadow.MaxResolution=128

r.Shadow.CSM.MaxCascades=1

r.Shadow.DistanceScale=0.25

r.ViewDistanceScale=0.25

r.LODDistanceFactor=1.5

r.StaticMeshLODDistanceScale=2.0

r.SkeletalMeshLODBias=3

r.ForceLOD=3

r.TextureStreaming=1

r.Streaming.PoolSize=512

r.Streaming.LimitPoolSizeToVRAM=1

r.Streaming.MaxTempMemoryAllowed=20

r.Streaming.FullyLoadUsedTextures=0

r.Streaming.UseBackgroundThreadPool=1

r.TextureStreaming.DiscardUnusedMips=1

r.HZBOcclusion=1

r.OneFrameThreadLag=1

r.FinishCurrentFrame=0

r.Nanite=0

r.Lumen.Reflections.Enable=0

r.Lumen.GlobalIllumination=0

r.ReflectionEnvironment=0

r.VolumetricFog=0

r.Fog=0

r.FogMaxOpacity=0

r.LightPropagationVolume=0

r.HairStrands=0

r.TessellationAdaptivePixelsPerTriangle=0

r.AsyncCompute=1

r.RHICmdUseThread=1

r.RHIThread=1

r.RDG.AsyncCompute=1

r.UseAsyncShaderPrecompilation=1

r.Shaders.Optimize=1

r.SupportAllShaderPermutations=0

r.CompileShadersForDevelopment=0

r.HairStrands.Strands=0

r.HairStrands.Groom=0

r.HairStrands.Geometry=0

r.HairStrands.Interpolation=0

r.HairStrands.Binding=0

r.DecalQuality=0

r.Foliage.DensityScale=0

r.AllowLandscapeShadows=0

r.DefaultFeature.AntiAliasing=0

r.DefaultFeature.MotionBlur=0

r.DefaultFeature.Bloom=0

r.DefaultFeature.LensFlare=0

r.DefaultFeature.AmbientOcclusion=0

r.DefaultFeature.AmbientOcclusionStaticFraction=0

r.DefaultFeature.AutoExposure=0

r.DefaultFeature.DepthOfField=0

r.DefaultFeature.FilmGrain=0

r.FoliageQuality=0

r.DetailMode=0

r.grass.DensityScale=0

r.MaterialQualityLevel=0

r.RayTracing.Culling=0

r.RayTracing.Reflections=0

r.RayTracing.Shadows=0

r.RayTracing.GlobalIllumination=0

r.RayTracing=0

r.FogDensity=0

r.HairStrands.RaytracingProceduralSplits=0

r.HairStrands=0

r.LightFunctionQuality=0

r.MaterialQualityLevel=0

r.Nanite.DisocclusionHack=0

r.SSS.Burley.Quality=0

r.SSS.HalfRes=1

r.SSR.HalfResSceneColor=1

r.TSR.ShadingRejection.HalfRes=1

r.Lumen=0

r.RayTracing=0

r.Lumen.Reflections=0

r.Lumen.Reflections.Enable=0

r.Lumen.GlobalIllumination=0

r.LumenGI.Enable=0

r.Lumen.ScreenProbeGather.ScreenTraces=0

r.Lumen.TranslucencyReflections=0

r.Lumen.TranslucencyVolume=0

r.SSR.Quality=0

r.SSR=0

r.SSGI.Enable=0

r.AOQuality=0

r.MaterialQualityLevel=0

r.RefractionQuality=0

r.FogStartDistance=999999

r.Distortion=0

r.DisableDistortion=1

r.DecalQuality=0

r.SmokeLightingQuality=0

r.Reflections.Method=0

r.SkylightIntensityMultiplier

r.SkyAtmosphere.AerialPerspective.DepthTest=0

r.VolumetricCloud.StepSizeOnZeroConservativeDensity=0

r.FogDensity=0

r.CapsuleShadowsFullResolution=0

r.DFFullResolution=0

r.Nanite.DisocclusionHack=0

r.PathTracing.SamplerType=0

r.Lumen.Reflections=0

r.Lumen.SceneDetail=0

r.Lumen.SceneLightingQuality=0

r.SeparateTranslucency=0

r.TranslucencyLightingVolumeDim=0

r.TranslucencyVolumeBlur=0

r.Reflections.Denoiser.TemporalAccumulation=0

r.Reflections.Denoiser=0

[SystemSettings]

r.atmosphere=0

r.VolumetricFog=0

r.Fog=0

r.ViewDistanceScale=0.3

r.SkylightIntensityMultiplier=0

r.LODBias=1

r.MipMapLODBias=1

r.AmbientOcclusion.Method=0

r.AmbientOcclusionLevels=0

r.AOQuality=0

r.BloomQuality=0

r.DepthOfFieldQuality=0

r.DetailMode=0

r.FullScreenMode=0

r.FXAA.Quality=0

r.HairStrands.RaytracingProceduralSplits=0

r.HairStrands=0

r.LensFlareQuality=0

r.LightFunctionQuality=0

r.MaterialQualityLevel=0

r.MotionBlurQuality=0

r.Nanite.DisocclusionHack=0

r.PathTracing.SamplerType=0

r.RayTracing.Reflections.ExperimentalDeferred.Glossy=0

r.RefractionQuality=0

r.SceneColorFormat=2

r.Shadow.DistanceScale=0.2

r.Shadow.Virtual.Cache.StaticSeparate=0

r.Shadow.Virtual.NonNanite.IncludeInCoarsePages=0

r.SkyAtmosphere.AerialPerspective.DepthTest=0

r.SSR.HalfResSceneColor=1

r.SSR.Quality=0

r.SSS.Burley.Quality=0

r.SSS.HalfRes=1

r.SSS.Quality=0

r.TSR.ShadingRejection.HalfRes=1

r.Bloom.ScreenPercentage=25

r.CapsuleShadowsFullResolution=0

r.DFFullResolution=0

r.Streaming.MipBias=2

r.VolumetricCloud.StepSizeOnZeroConservativeDensity=1.0

r.MaxAnisotropy=1

r.ShadowQuality=0

r.Shadow.MaxResolution=256

r.Shadow.MinResolution=128

r.PostProcessAAQuality=1

r.screenpercentage=200

r.OneFrameThreadLag=1

r.MultithreadedLightmapEncode=1

r.Nanite=0

r.VirtualTextures=1

r.VirtualTexturedLightmaps=1

r.UseShaderCaching=1

r.Lumen=0

r.RayTracing=0

r.Shadow.CSM.MaxCascades=1

r.Shadow.CSM.TransitionScale=0.1

r.AmbientOcclusionRadiusScale=0.1

r.TextureStreaming=1

r.FastBlurThreshold=0

r.SkylightIntensityMultiplier=1.0

r.ReflectionEnvironment=0

r.EmitterSpawnRateScale=0.5

r.StaticMeshLODDistanceScale=1.5

r.SkeletalMeshLODBias=1

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更多相关内容请关注:合金装备3:重制版专区

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