发布日期 | 2014年07月10日 |
/*内容为空 */
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资源类型 | 升级补丁 | |
文件大小 | 933.00 MB | |
推介等级 | ★★★ | |
运行系统 | Vista/Win7 x32/Win7 x64/Win8 x32/Win8 x64 | |
游戏语言 | 英文 | |
关 注 度 |
《狙击精英3》2号(v1.03)升级档+3DM破解补丁
使用说明:
1、解压缩
2、复制Update文件夹下的升级补丁到游戏目录覆盖
3、复制Crack文件夹下的破解补丁到游戏目录覆盖
4、运行游戏
集成游戏发售至今全部升级档
更新说明:
Sniper Elite 3 Update 2 v1.03 changelog:
Bug fixes:
Added the option to disable the aim assist zoom and reticle independently of difficulty setting (the multiplayer aim assist setting will override this, as will Authentic difficulty).
Removed limits on raw mouse input data ?which should hopefully address the 搉egative mouse acceleration?issue.
Added "Autobalance" as a team-based multiplayer option (will automatically move players from one team to another on death if the number of players become imbalanced).
Added quicksave (F5) and quickload (F9) on button press.
New profiles will attempt to detect keyboard layouts other than qwerty and set default controls accordingly (we're currently only supporting a small subset of variant keyboards, primarily azerty and qwertz layouts; please get in touch with our support department if you see any issues).
Dedicated Server gains "kickindex" and "kickbanindex" commands (which were already documented but were lost between V2 and SE3).
Added a "windowed" tickbox to the launcher options.
Fix co-op desync due to bulletcams (bullet cams are now sychronised where they're supposed to play for both, and we prevent weapons firing multiple times for the non-bulletcam-viewing player in non synchronised cases).
Fix co-op desync when getting on turrets.
Bleedout countdown notifications should now display correctly for both players in co-op (when difficulty setting allows).
Added latency indicators to the scoreboard in multiplayer.
"Through The Looking Glass" should trigger correctly.
DLC collectibles/achievements no longer counted against campaign progress.
A few leaves should no longer be able to stop gunfire, but AI rifles should be slightly less likely to shoot through solid objects and be slightly less accurate.
Bullets should emerge from the gun's muzzle regardless of the shadow setting!
Incapacitation on uneven surfaces should be slightly more robust.
Various fixes to prevent ragdolls interpenetrating surfaces.
Driver killcams made more robust (driver no longer killed when hits are near the view-slot, and killcams are triggered more reliably when the shot does hit the view-slot).
Tweaked dialogue audio settings to improve spatialisation.
Airfield's rescued prisoners no longer pose awkwardly.
Ghost Town now has more consistency in vaults over walls, building walls should no longer allow grenades through, and hiding below the ground surface should be slightly less likely.
Rat Run no longer has a building that partially disappears depending upon viewing angle/location.
Ruins and Beachhead should have fewer levitating rocks and plants!
DLC weapons now have names in Czech again.
Notes:
Steam cloud is unfortunately still not working.
Co-op for DLC missions is also unfortunately delayed to the next patch.
Disabling aim assist doesn't disable the tutorial messages about using the aim assist.
By 3DM
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