发布日期 | 2014年10月24日 |
/*内容为空 */
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资源类型 | 升级补丁 | |
文件大小 | 3.22 MB | |
推介等级 | ★★★ | |
运行系统 | XP/Win7/Win8 | |
游戏语言 | 英文 | |
关 注 度 |
《魔岩山传说2》v2.1.13升级档
使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、运行游戏
更新说明:
Update 2.1.13:
-fixed typo in a potion description
-improved precision of dual wielding damage calculations
-zarchtons no longer drop harpoons (this was not intended behavior)
-added missing embalmer抯 pants to the game
-fixed jeweled scepter抯 3D model to fit inside chests
-fixed errors and clarified attribute tooltips
-clarified battle mage description (a magical staff is needed to get the +10 bonus to resistance or protection)
-changed resistance bonuses: strength now affects resist fire, dexterity affects resist shock, vitality affects resist poison and willpower affects resist cold
-added hit sound to pushable blocks (does not apply to old save games)
-optimized opening of automap
-fixed 搊dd behavior of certain rock piles-when throwing items at them
-renamed trait: Weapon Specialization -> Martial Training
-tweaked stun effect to be less subtle
-tweaked chest map icon so that an exclamation mark icon on top of a chest is more visible
-improved precision of boss fight progress bar
-nerfed poison cloud抯 poison effect
-bug fix: items can抰 be thrown from mouse cursor when standing in front of a open secret door
-bug fix: a spell that was cut from the game during development can be cast by fiddling with the rune panel
-bug fix: loading certain save games can sometimes crash with 揷ould not resolve monster group member with id XXXXX-error
-bug fix: buckler抯 evasion bonus does not work (does not apply to old save games)
-bug fix: knight抯 shield bonus does not work
-bug fix: max epic items statistics is wrong (should be 17, not 16)
-bug fix: viper roots can spawn under water and die immediately
-bug fix: healing potion effect is played on the wrong portrait if party formation is changed
-bug fix: fireburst and similar spells can be cast inside pushable blocks (does not apply to old save games)
-bug fix: automap is not updated when falling down a level
-bug fix: game crashes when alt-tabbing during loading screen
-bug fix: item auto pickup logic does not take elevations into account (causes problems at the Skyway puzzle)
-bug fix: some map graphics are not shown on the automap after loading a save game
-bug fix: loading certain save games can sometimes crash with 搃nflate failed -ran out of available bytes-error
-bug fix: moving monster leave behind invisible blockers (very rarely) when the party is asleep
-bug fix: sleep darts put monsters to sleep even if the attack misses
-bug fix: armor set is considered to be equipped when shield is in inactive quick slot
-bug fix: monsters can fall down from ledges when they are leap attacking and party is standing on ladders
-bug fix: thrown items collide with marble statues behind the party when throwing items at the Shipwreck Beach
-bug fix: venom edge icon has a black smudge
-bug fix: rope can be used to climb down to a pit which has a teleporter over it
-bug fix: spell casting panel and potion crafting panels stay open when champion抯 hand is injured
-bug fix: if the healing crystal is on a platform, the healing crystal is not shown on the map
-bug fix: player can climb ladders while overloaded
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