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孤岛危机:控制台命令开启

2007-11-22 18:35:16 来源:本站原创 作者:佚名 编辑:dsgames568 我要投稿

hit_assistMultiplayerEnabled
hit_assistSingleplayerEnabled
hr_dotAngle
hr_fovAmt
hr_fovTime
hr_rotateFactor
hr_rotateTime
hud_alienInterferenceStrength
hud_aspectCorrection
hud_attachBoughEquipment
hud_binocsScanningWidth
hud_chDamageIndicator
hud_colorLine
hud_colorOver
hud_colorText
hud_crosshair
hud_crosshair_enable
hud_ctrlZoomMode
hud_ctrl_Coeff_X
hud_ctrl_Coeff_Z
hud_ctrl_Curve_X
hud_ctrl_Curve_Z
hud_enableAlienInterference
hud_faderDebug
hud_godFadeTime
hud_mpNamesDuration
hud_mpNamesFarDistance
hud_mpNamesNearDistance
hud_nightVisionConsumption
hud_nightVisionRecharge
hud_onScreenFarDistance
hud_onScreenFarSize
hud_onScreenNearDistance
hud_onScreenNearSize
hud_panoramicHeight
hud_radarBackground
hud_radarJammingEffectScale
hud_radarJammingThreshold
hud_radarScanningDelay
hud_showAllObjectives
hud_showBigVehicleReload
hud_startPaused
hud_subtitles
hud_subtitlesDebug
hud_subtitlesFontSize
hud_subtitlesHeight
hud_subtitlesQueueCount
hud_subtitlesRenderMode
hud_subtitlesShowCharName
hud_subtitlesVisibleCount
hud_voicemode
h_drawSlippers
h_turnSpeed
h_useIK
int_moveZoomTime
int_zoomAmount
int_zoomInTime
int_zoomOutTime
i_auto_turret_target
i_auto_turret_target_tacshells
i_bufferedkeys
i_debug
i_debuggun_1
i_debuggun_2
i_debug_mp_flowgraph
i_debug_projectiles
i_debug_sounds
i_debug_turrets
i_debug_zoom_mods
i_forcefeedback
i_iceeffects
i_lighteffects
i_lying_item_limit
i_mouse_accel
i_mouse_accel_max
i_mouse_buffered
i_mouse_inertia
i_mouse_smooth
i_noweaponlimit
i_offset_front
i_offset_right
i_offset_up
i_particleeffects
i_precache
i_rejecteffects
i_soundeffects
i_staticfiresounds
i_unlimitedammo
i_xinput
i_xinput_poll_time
log_FileVerbosity
log_IncludeTime
log_Verbosity
lua_debugger
lua_stackonmalloc
lua_StopOnError
max_time_step
MemInfo
MemStats
MemStatsMaxDepth
MemStatsThreshold
mfx_Debug
mfx_Enable
mfx_EnableFGEffects
mfx_ParticleImpactThresh
mfx_pfx_maxDist
mfx_pfx_maxScale
mfx_pfx_minScale
mfx_RaisedSoundImpactThresh
mfx_SerializeFGEffects
mfx_SoundImpactThresh
mfx_Timeout
mov_NoCutscenes

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