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太阳井,S4爆料!关于纳克萨玛斯2.0和几个bug的蓝帖

发布时间: [2008-1-25]  游民星空 http://www.gamersky.com

作者:sky_liux  来源:NGA

 

以下消息来自http://www.worldofraids.com,如没有附带蓝帖地址本人不保证100%的真实性。

 

美国舅舅惊现WOR!

 

Worldofraid的编辑们前两天收到了一封PM,PM作者确认那份“2.4太阳井掉落表”(我昨天发过,今天被NGA删掉了)是真的!为了保护这份PM的作者(以及他的工作),WOR把真实的姓名抹掉了。这份PM(或者是他的作者)似乎非常有说服力,WOR决心相信他一次!而且他说的S4的命名也通过其他途径被证实了。因此,WOR把这位舅舅的发言转发了出来。

 

If you remember, we published a screenshot featuring Sunwell items on January 16, the day after this one, we received a private message (pm) claiming the picture is real and providing a small piece of info about arena season 4, to protect the author of this pm (and someone else's job) we will call him Mr Smith. At first, we didnt pay much attention to this pm, it was not the first time we received similar messages, however he seemed very convincing so we decided to investigate and just yesterday we were able to corroborate the S4 info from a very trusted source, which lead us to believe what he said on the sunwell picture is the truth.

 

太阳井

 

——太阳井的第一个boss将会是一个非常严格的装备检验型boss;和帕奇维克类似(不是说战斗方式,只是“装备检验”这一点)。同样还有一场恶魔形态/龙形态的boss战,这场战斗中你需要通过传送门在两个世界里战斗!后者听起来很酷,但我们没有进一步的消息。

 

* From what we learned the first boss of Sunwell is supposed to be a rigid gear check along the lines of how patchwerk was (not that it's a similar fight, just a gear type fight). Also there is a demon/dragon type fight where you take portals between two worlds of the boss. The last one sounds cool, but we didnt get more details.

 

——看起来之前的“2.4掉落表”是真的,不过我们认为这些物品是从一些早期的beta版本中泄漏出的(就是决定这些物品的属性/名字的阶段),这就可以解释“拼写错误”了。

 

* According to our reasoning and the info we got (see above for explanations), Sunwell loot picture seems to be true, also we believe these items are from an early beta (i.e. the phase where they dedice stats, names etc...) which would explain spelling errors.

 

竞技场第四季

 

竞技场第四季套装的名字前缀是"Brutal Gladiator"。

 

* Arena Season 4 armor sets will be titled "Brutal Gladiator".

 

星际争霸2

 

BLZ的员工已经玩了几个月的星际争霸2了!这个作品现在还处在内部Alpha测试阶段,具体来说是“alpha2”阶段;他们将可能在“alpha4或5”阶段让“朋友或家人”参与这个测试。

 

* Blizzard employees have been playing SC2 for several months on their internal alphas, they are currently on alpha 2 and they will probably let "friends & family" in when its going to be alpha 4 or 5.

 

PM截图:


蓝帖

 

WotLK:纳克萨玛斯2.0和战斗方式调整

 

我们的首席设计师之前曾经谈到过一点关于这个的消息——比如:塔迪乌斯的战斗和原版类似,但4DK的战斗方式将会有一些调整。

 

我们所说的“调整”不是nerf战斗的难度!想想看,如果一场40人的战斗需要大量的人员轮转(大概是说围着战场绕圈子),分享debuff(也许说的是矮子的陨石)以及许多别的因素;那我们就无法在移除15个RAID人员后让这25个玩家做到同样多的事情。所以,为了适应25人的副本要求,战斗的方式也需要作出改变。具体的改变方式仍然未知,但我确定我们将最终找到它。

 

About Naxxramas changes, our Lead Designer talked about this a bit in the past, a fight like Thaddius will be pretty much the same where a fight like the Four Horsemen will need a fair amount of changes.

 

The Four Horsemen encounter wont be nerfed, Think of it like this, if a 40 person fight requires numerous people to be continuously rotating around and sharing debuffs and whatnot, when we remove 15 people from the raid group, we can't require the same number of people to rotate, so it has to be updated to fit accordingly. How exactly it will be changed is unknown, but I'm sure we'll find out eventually.

 

http://forums.worldofwarcraft.com/thread.html?topicId=4068013792&postId=41176080672&sid=1#15

 

BUG:背叛者的黑暗之弓

 

这把弓依然会破坏“驱散射击”效果。这把弓的BUG自从它出现起就一直存在,但我们忽视了它。

 

我们曾经尝试修复过它,但好像现在它又出现啦!下一个补丁里将修正它。

 

This bow still breaks scatter shot. This problem has been in place ever since the bow was in place, and has gone ignored.

 

This issue was briefly fixed but appears to be re-occurring, a new fix will be in a future patch.

 

http://forums.worldofwarcraft.com/thread.html?topicId=4068014588&postId=41188677988&sid=1#2

 

BUG:风暴之眼战场结束过早

 

我们意识到了这个bug——风暴之眼战场相对于其他战场结束过早,我们正在调查解决办法。

 

http://forums.worldofwarcraft.com/thread.html?topicId=4068015671&postId=41194683732&sid=1#1

 

We are aware of the issues with Eye of the Storm Battleground on some battle groups, it is being investigated.

 

BUG:弗兹鲁克的尸体无法loot

 

我们意识到了这个bug——弗兹鲁克的尸体无法loot。这将在最近的补丁中被修复。

 

We are aware of these issues (Fozruk cant be looted) with Fozfuk and they will be fixed in an upcoming patch.

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