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《缺氧》天外来电更新介绍

2021-09-22 10:25:22 来源:bilibili 作者:Xheepey87 我要投稿

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《缺氧》是一款比较硬核的生存游戏,近期更新的天外来电增加了新的机制,想要了解更新内容的玩家请看下面“Xheepey87”带来的《缺氧》天外来电更新介绍,希望能够帮助大家。

特点
仅眼冒金星

◦ Added Party Line Phone building.

添加了共线电话

◦ Added Radbolt Joint Plate building.

添加了辐射粒子接合板

◦ Added Automation Broadcaster and Automation Broadcast Receiver buildings.

添加了信号播报器和信号接收器

◦ Rockets now burn one hex worth of fuel when taking off and landing.

现在火箭起飞和着陆也要消耗一格燃料

◦ Rockets in old save files that are in-flight and have at least some fuel or oxidizer in their tanks will have their fuel and oxidizer tanks topped off to prevent stranding rockets.

旧存档还在飞行的火箭只要还有一点燃料就直接加满一次,以防止变更导致火箭滞留

◦ Rebalanced rocket engine fuel consumption rates, resulting in changes to the ranges of rockets.

重新平衡了火箭引擎燃料消耗量,这导致了火箭范围的变更

◦ Increased CO2 Engine range from 4 to 6.

提高了二氧化碳引擎范围,4 -> 6

◦ Increased Sugar Engine range from 4 to 6.

提高了糖素引擎范围,4 -> 6

◦ Increased Steam Engine range from 6 to 10.

提高了蒸汽引擎范围,6 -> 10

◦ Increased Small Petrol Engine fuel efficiency to change base range from 6 to 10.

提高了小型石油引擎燃料效率,范围的变更为6 -> 10

◦ Increased Petrol Engine fuel efficiency to change range per tank from 6 to 10.

提高了石油引擎燃料效率,每燃料舱范围的变更为6 -> 10

◦ Increased Hydrogen Engine fuel efficiency to change range per tank from 9 to 16.

提高了液氢引擎燃料效率,每燃料舱范围的变更为9 -> 16

◦ Reduced the number of Radbolts the Radbolt engine can store from 4800 to 4000. This results in a maximum range decrease of 24 to 20.

降低了辐射粒子引擎可存粒子量,4800 -> 4000,这导致其范围降低,24 -> 20

◦ Adjusted the power and burden of rocket engines to speed up space flights and bring some under-performing engines more in line with the rest.

调整了火箭引擎的功率和负担,使飞行速度加快并将一些性能较低的引擎能与其他引擎步调一致

◦ Rockets with the Round Trip toggle active will now wait until POI harvesting is complete before returning to their source.

往返飞行的火箭现在会等太空地点的资源收获完再返回

◦ Increased maximum height of the Steam Engine from 20 to 25.

提高了蒸汽引擎的最大高度,20 -> 25

变更和改进

• Fullscreen mode is now borderless (game doesn’t minimize when using a secondary monitor).

全屏模式现在无边框(使用第二个屏幕时游戏不会最小化)

• Added sound for automation & radiation toggle overlay activation.

添加了自动化概览激活的音效

• Updated all supported localizations.

更新了所有支持的翻译

• Added sounds for Conveyor Rail Germ Sensor, Element Sensor and Temperature Sensor.

添加了运输轨道病菌传感器,元素传感器和温度传感器的音效

• Added hammer strike sounds for Conveyor Rail Germ Sensor, Element Sensor and Temperature Sensor, Conveyor Chute and Conveyor Shutoff.

添加了敲击器对运输轨道病菌传感器,元素传感器,温度传感器,轨道滑槽,轨道开关的音效

仅眼冒金星

◦ The length of the pending path is now shown when selecting a rocket destination.

选择火箭路径时会显示前行距离

◦ Limited the height of rockets to 30 tiles when no engine exists to define the height.

若没有引擎定义高度限制,则限制为30格

◦ Added Rover Lander deploy Starmap animation.

添加了侦察者着陆器星图上的部署动画

◦ Added launch/land animations for Interplanetary Payload on starmap

添加了星图上的行星际载货的发射/着陆动画

◦ Adjusted Trailblazer Lander starmap animation to appear over the target world.

调整了拓荒者着陆器在目标世界上的星图上的动画

◦ The Temporal Tear Opener is no longer deconstructable.

时空裂口开启器不再可拆除了

◦ Added sound for Trailblazer Lander on the starmap

添加了星图上拓荒者着陆器的音效

◦ Added sound for Rover Lander and Escape Pod on the starmap

添加了星图上侦察者着陆器和逃生舱的音效

◦ Added sound for Temporal Tear on the starmap

添加了星图上时空裂口的音效

◦ Art changes to buildings with Radbolt input ports.

改动了带有辐射粒子输入端的建筑的贴图

◦ Spacefarer Conduit Port Tiles art revision.

更改了太空员舱管道端口砖的贴图

◦ Ladder Bed art and animation revision.

更改了梯床的贴图和动画

◦ Wall Toilet’s output is only blocked by substantial liquid amounts on the output tile.

墙壁厕所的输出只会被大量液体堵住

◦ Added Ladder Bed sound

添加了梯床的音效

◦ Added sound for rocket scout lander landing sequence

添加了侦察者着陆器的着陆音效

修复

• Fixed lighting and biome tinting on Linux and other platforms where it was previously inverted.

修复了Linux及其他平台上光照和生态染色颠倒问题

• Fixed an issue that could cause an unexpected column of natural tiles to appear on load.

修复了加载存档后可能会有意想不到的一列天然砖出现

• Removed stray black lines sticking out from some tile artwork.

移除了一些砖贴图上零星出现的黑线

• Duplicants and critters will no longer idle in locations where Airflow Tiles, Mesh Tiles, Insulated Tiles, and Farm Tiles are being constructed.

复制人和小动物不会在还在建造中的透气砖,网格砖,隔热砖,农砖上闲置了

• Wall Pot can now be placed next to a tile under construction

墙壁花盆现在可以布置在还在建造中的砖上了

• Fixed Drecko description in Care Package screen to reflect its true diet.

修正了壁虎在补给包裹界面中的描述,以反映其真正的饲料

• Added missing input bindings text for tools.

添加了输入建筑缺失的文本

• Fixed typo in dying off germs tooltip.

修复了病菌死亡悬停提示上的打字错误

• Fixed crash that could occur when a very sleepy Duplicant used the Teleporter Transmitter.

修复了当非常困倦的复制人使用传送发射器时可能发生的崩溃

• Duplicants can no longer use a Mess Table when it's non-operational.

复制人不会使用不可操作的餐桌了

仅游戏本体

◦ Fixed crash clicking on Red Alert notification

修复了点击红色警报通知导致的崩溃

◦ Fixed crash when a Duplicant in a Command Capsule loses their balloon

修复了复制人在指挥舱中失去其气球导致的崩溃

◦ Fixed issue where a space destination returned less than the reserved amount

修复了火箭前往太空目的地的往返时间小于预定时间的问题

仅眼冒金星

◦ Fixed bug where Spacefarer Ports could get stuck in a blocked state when they should be able to vent into space

修复了太空员舱端口本能排到太空而被卡在堵塞状态的问题

◦ Fixed bug where Diamond Press was not playing sound

修复了钻石压机没有音效的问题

◦ Fixed several starmap rocket animation issues affecting self-destruct and mining animation playback

修复了几个星图火箭动画问题,即影响自毁和挖掘动画播放的问题

◦ Fixed disease source visualization of Wall Toilets

修复了墙壁厕所病菌源的视觉位置

◦ The Mini Liquid Pump no longer leaks Nuclear Waste

迷你液泵不再泄露核废料了

◦ “Switch Planetoid” keyboard shortcuts now work while the starmap screen is open

星图界面打开时,切换小行星的快捷键也有效了

◦ Fixed disappearing progress bar of the Radbolt Generator when switching to Materials/Decor overlays

修复了当切换材料/装饰概览后辐射粒子发生器上的进度条消失的问题

◦ Wall Toilet is no longer operational when missing wall tiles

墙壁厕所缺失墙砖时不能再使用了

◦ Fixed issue for dynamic music "To the Stars" where it only played the beginning section

修复了“To the Stars”动态音乐只播放最开始一段的问题

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