第5页:建造过程-失败模块
展开失败模块
你懂得,还是那张脸:
entitydata @e[name=face] {Item:{id:"minecraft:filled_map",Count:1b,Damage:103s}}
停止高频:
setblock -3 6 -15 redstone_block
将踩中的雷变成红色爆炸的雷。
scoreboard players set @e[19,17,22,dx=9,dy=9,dz=1,type=ItemFrame,score_high_min=1,score_high=1] mark2 1 {Item:{id:"minecraft:filled_map",Count:1b,Damage:104s}}
entitydata @e[score_mark2_min=1,score_mark2=1] {ItemRotation:0b,Item:{id:"minecraft:filled_map",Count:1b,Damage:108s}}
将未标记的雷指出。
scoreboard players set @e[19,17,22,dx=9,dy=9,dz=1,type=ItemFrame,score_high_min=1,score_high=1] mark2 2 {Item:{id:"minecraft:filled_map",Count:1b,Damage:1s}}
entitydata @e[score_mark2_min=2,score_mark2=2] {ItemRotation:0b,Item:{id:"minecraft:filled_map",Count:1b,Damage:107s}}
将错误标记指出
scoreboard players set @e[19,17,22,dx=9,dy=9,dz=1,type=ItemFrame,score_high_min=0,score_high=0,score_flag=1,score_flag_min=1] mark2 3
entitydata @e[score_mark2_min=3,score_mark2=3] {ItemRotation:0b,Item:{id:"minecraft:filled_map",Count:1b,Damage:118s}}
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