算上farm 卡拉赞,gruul,玛瑟里顿和ssc 暴风要塞,打药水材料要花费的时间,谁的脑子里还会想着去参加下一个25人raid副本的测试。除非这是他们的工作。我们已经被无数的闪亮鱼鳞(ssc里的naga最常掉落的东西)弄得头疼不已了。我们的时间哪里去了?我们的时间就浪费在拾取那些闪亮鱼鳞上了。naga没有偷走我的自行车,但是他们偷走了我的时间!
---------------------------欧是娜娜控的分割线--------------------------------
raid的竞赛并不只存在于高端公会之间
raid的竞赛更存在于这些uber公会和blz之间
站在两端的是玩家和关卡设计师
作为设计者的tigole 也曾经这样愤愤地咒骂过eq的设计者
现在 轮到他自己去面对棘手的问题了
no life的少数人 便能改变整个游戏的更新进程 这就是现阶段raid类型网游所遇到的最大问题
现在的blz 处于两难的境地
而blz 也早已不是那个精细的blz了
---------------------------------割开-------------------------------------
闪亮鱼鳞截图

Actually, it took us 5 hours to clear Serpentshrine Cavern earlier today/yesterday. That's with several wipes. So we raided nowhere near 12 hours - sure, the possibility is there to raid longer, and it can occur if we are pushing for a world first or something else of importance, but it's not something we do on a daily basis or even weekly.
As for the trash, I agree. It's not fun. At all. I'd like them to link trash to EVERY boss in Serpentshrine so it will be gone when each boss dies. Also increasing the respawn timer is probably a good idea. Lets say 2 hours.
As for Lurker Below, there's maximum two mobs to kill to get to him, use the water way. Even if you clear the 'regular' (heh) way, you should never have to re-clear it, since you obviously keep people soul stoned / DI'd / ankhd for corpse recovery. If everything is lost, just have a druid stealth back and rez.
Astromancer, you do not have to clear her room at all. So there's one patrol on a 60 (?) min respawn you need to deal with.
Rest of the Tempest Keep trash, double the respawn timer. Reduce the HP!
-Awake
Awake的另外一段发言
Fix your goddamn buggy bull##@% half-assed encounters. The amount of time we dedicated to get our keys to see this guy die and take a turn at the Emperor is just sick. To finally see Blood die only to have the ENTIRE raid DT'd from anywhere in the room was simply an insult. Blood dies, there are two earrings on the corpse, yet no matter where you are in the room, the Emperor DT's. So congrats rot on those. It's cheap enough to make a mob DT in the first place. But to have his agro radius extend to the entire room is ridiculous. So let me get this straight -- and this is how you guys envisioned this in San Diego: You spend months farming keys to get up to the room. Months farming Shissar Bane weapons (and the recipe is where?). You kill Blood while dealing with 8 other snakes in the room. And immediately after that fight you're supposed to engage the DEATHTOUCHING-FROM-ANYWHERE-IN-THE-ROOM Emperor along with the 8 snakes? Whoever came up with this sheer *fisting* of an encounter can go !**# themselves. Do me a favor so I don't waste my guild's time on this kind of jackass ##@%-fest again, send me an email at tigole@legacyofsteel.net when you decide to A) Implement an encounter that wasn't designed by a retarded chimp chained to a cubicle B) Get a Quality Assuarance Department C) Actually beta test the !**#ing thing and D) Patch it live. And please for god's sake -- do it in the order I laid out for you. Don't worry, I won't charge you a consulting fee on that one. And for good luck you might as well E) Pull your heads out of your asses. While you're at it rename the game to BetaQuest since you've used up you're alotted false advertising karma on the Bazaar and user interface scam of '01.
Fix the Emperor encounter. Fix Seru. Rethink your time-sink bull##@%. Fix all the buggy mother!**#ing ring encounters (I suggest you let whoever made the Burrower one do this since that dude apparently laid off the crack the rest of you were smoking). Fix the VT key quest. Fix VT (just guessing it's !**#ed up considering your track record). Don't have the resources to fix this stuff? Move the ENTIRE Planes of Power team over to fixing Shadows of Luclin AND DO IT NOW. If you don't fix Luclin, you jackassess will be the only ones playing the Planes of Power.
tigole 就eq几个boss的发言 谁都曾经年轻过
上一页 [1] [2] [3]