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《战地1》秋季补丁更新内容一览

2016-11-16 17:06:07 来源:战地1吧 作者:电灯泡0123 我要投稿

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手雷

  碰撞后爆炸的时间从1.1秒减少到0.7秒

  添加最小时间1.0秒,之后它可以爆炸后发射

  将碰撞速度乘数从0.15减少到0.12,使其反弹少一点

其他

  将爆破半径从7 m减小到6 m

  燃烧后爆炸前的最小时间从0.3秒增加到0.75秒

BUG修复

  影响不大,很多都是动画修正

Weapons

  Removed the delay before being able to fireprimary or secondary again after deploying a gadget or throwing a grenade.

  Changed Madsen shell eject VFX to thebottom, which is the correct position.

  Fixed too high reload threshold on theLewis MG which lead to accidentally cancelling reloads.

  Reduced reload times of Autoloading 8Extended to better match the animation.

  Fixed left recoil direction not working onBAR 1918 Telescopic.

  Fixed issue the Hellfighter Trench Gunhaving no visible iron sights in ADS.

  Fixed the reload animation for Autoloading8.25.

  Fixed chevron reticle not showing up onGewehr 98 Marksman.

  Selbstlader 1906 Factory, Autoloading 8 .35Factory and Marksman now resupply 10 bullets at a time.

Gadgets

  Improved behavior when switching betweenprimary weapons and rifle grenades when going ADS.

  Fix for pickaxe clipping through the hand.

  The distance scale in the Trench Periscopeis now visible again.

  Corrected velocities of Rifle Grenades whenusing the Autoloading 8 Marksman.

  Fixed so only the player who placed themortar can use it.

  Fixed the Mortar sometimes deploying insideobjects.

  Made the Mortar and Trench Shield easier todeploy.

  Fixed issue where players using Toggle Zoomcould get stuck when using the AT Rocket Gun or Tankgewehr.

  Increased the time required to draw andkeep out your melee weapon after an attack. This avoids players accidentallyending up with an active melee weapon during heated close quarter fighting.

功能更新

  火箭装甲车现在更容易被发现(报点?)

  增加了撞击指示器声音,用于在车辆上扫视。

  向士兵添加了提示提示,解释爆炸伤害减少的原因(Added hint prompts to soldiers that explain the explosion damage reductionin prone.)。

  许多重要的提示现在将显示3次,然后再不显示。

  为玩家很难理解的一些载具工具提供更加详细的解释。

  对巨兽伤害的得分不再仅来自20分。较小的伤害量将记录点值。巨兽的总伤害点值没有改变。

  修复玩家偶尔在重新装弹动画过程中瞬移

  添加了非gamepad操纵杆支持(Added non-gamepad Joystick support.)。

载具平衡

  堡垒炮对车辆造成更大的伤害,对步兵有更大的致命区域。

AA

  减少AA炮对飞机和飞机部件的损坏。

  减少AA卡车射击范围,以更好地与固定AA对等,并防止aa车蹲家就能打飞机玩。

  修改固定aa的抛弹视觉效果。

飞机

  增加爆炸伤害和Ranken飞镖的半径。

  减少侦察步枪对飞机部件的损坏。

  增加K弹对攻击机的伤害。

  50公斤炸弹现在可以对直升机着陆时飞机和坦克造成轻微的伤害。

  增加轰炸机杀手子弹速度,以提高这种模式的狗斗。

  改进轰炸机鱼雷对地目标,使其有用的重炸弹即使在没有船的地图上。

  减少骑兵士兵从爆头中获得的伤害。

  增加手雷可以从马背上抛出的范围。

  增加了手榴弹对运输车辆的伤害。

  装甲炮兵卡车现在的伤害略微增加,远距离造成的伤害减少。子弹下降也已经减少,以使玩家可以击中较长的距离。

  车辆部署的矿山现在可以有一个时间在世界上活着多达6个矿山(3)(Vehicle deployed mines can now have up to 6 mines alive in the worldat one time (was 3))。

  苏伊士的火车现在在前转塔上有一个重的迫击炮,而不是57mm的AT枪。这给它更多影响占领据点的机会。

Bug修复

  修正了一个问题,士兵会从错误的方向进入固定AA。

  修复爆炸火焰在飞机坠毁后存在太久。

  修正了一个问题,玩家可以隐藏在损坏的装甲车炮塔。

  坦克猎人攻击飞机时出现像坦克一样的自动装弹

  修正玩家重生到装甲列车当前不可用的问题。

  固定Rumpler攻击平面在使用翼修复能力时正确获得健康(Fixed Rumpler Attack Plane to properly gain health when using theWing Repair ability)。

  修正马克5的碰撞和破环模型问题。

  固定所以鱼雷船是不朽的,当产生,直到玩家进入他们防止利用(Fixed so torpedo boats are immortal when spawned until player hasentered them to prevent an exploit)。

  固定一些车辆工具提示即使在玩家离开车辆后出现。

  巨兽概述HUD现在在所有巨兽上显示破碎的武器和炮塔。当处于破碎的巨兽座位时,您将看到修复进度的指示器。

  修复所以所有的飞机可以部署紧急修复任何损害金额。

  修复一些飞机能够激活紧急修复尽管没有配备。

  减少使用火炮武器时模糊效果

  对齐的相机上beckers枪更好与ironsights(Improved visuals for zoom scope and bomb scope views in vehicles.)。

  添加了支持,以解除乘客的目标受到转动车辆的影响。

  改进车辆中缩放范围和炸弹范围视图的视觉效果。

  炸弹瞄准和炮兵瞄准现在使用水表面显示范围而不是海底。

服务器

  提高服务器性能和带宽利用率。

  改进了网络抖动,丢包和以错误顺序到达的数据包的处理。

  提高级别中铁丝网对象的服务器性能。

  添加手榴弹的高频更新,以避免玩家在视觉上引爆之前受到爆炸物的伤害。

  改进飞机的命中标识,特别是在靠近狗斗。

  如果从服务器断开连接,则改进消息。

  固定匹配问题的服务器没有轮时限。

  基于他们在当前游戏模式中的技能来平衡玩家,而不是全局技巧值。

  几个服务器性能改进。

  改进服务器指标,以检测特定玩家的网络问题。

  固定的问题,玩家没有被安置在同一班,当加入的朋友是一个完整的小队或不是一个小队里。

  常见和不常见的服务器崩溃的几个修复程序。

剧情的一些bug修正

  Horses no longer take damage fromcollisions with soldiers.

  Fixed the bullet tracer glow on stationaryturrets in Fog of War.

  Fixed an issue where the airplane could getstuck in terrain.

  Updated several subtitles.

  Fixed an issue on Young Men's Work where AIdeployed from armored vehicles could see the player through terrain and keepfiring.

  Several minor graphical fixes on alllevels.

  Fixed several erroneous collision volumeson all maps (“invisible walls”).

  Fixed several floating objects on alllevels.

  Fixed several typos.

  Fixed an issue in The Runner where AI woulddisappear when reaching the objective "Defend the Frontline."

  Fix for missing water in Carry your Friend.

  Several minor VO fixes.

  Removed delay on primary weapon afterthrowing a lure.

  Fixed AI walking through certain gates inBreakdown and Steel on Steel and opening them in the wrong direction.

  Removed the continue playing button when achapter is completed.

  Fixed Wilson dangling in your face if yourestarted the checkpoint during the finding the plane cut scene in Fall fromGrace.

  Fixed alarms not getting deactivated whenthe speakers get destroyed.

  Objective in beginning of Fall from Gracenow only show once if the player load from checkpoint.

  Player is no longer allowed to back trackafter entering the trench area in Fall from Grace.

  Heavy Machine Gun on top of train cart inHidden in Plain Sight now spawns properly.

  Fixed no objective appearing if loadinginto the last checkpoint in Steel on Steel, and fixed the player not getting anobjective update if they entered Bess before the Return to tank objective.

  Fixed an issue in which jumping could breakthe enter AA gun animation in Friends in High Places.

  Fixed an issue where game objectives wouldshow up with delay in pause menu.

  Fixed a performance problem related to AIon Steel on Steel at Hill Top.

  Fixed crosshair would sometimes disappearwhen taking damage in the FT Tank.

  Fix for player being unable to get on ahorse if it's blocked by a wall.

  Adjusted barbwire material to allow AIsee-through/shoot-through behavior.

  Fixed issues where dialogue from inside thetank played on the player’s position while being outside the tank in Steel onSteel.

  Fixed hit indicator being in the incorrectposition when in scope view while flying airplanes.

  Fix for AI going out of combat if theydon't see the player for a while even if the player is damaging them.

  Fix for rare cases of the AI not seeing theplayer if the player is on a horse.

  Fix for a crash that could occur if playingSP for a long time.

  Fix for no visual effect when shootingafter the player interrupts tank repair.

  Fixed occasional glitch with ammo displaywhen picking up a weapon from an AI on Hidden in Plain Sight.

  Fixed an issue where AI tanks would notengage the player in Steel on Steel.

  Fixed an issue where AI soldiers in Fog ofWar's artillery base would fall through the wooden tower.

  Xbox One: Fixed crash that could occur whendriving the tank.

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责任编辑:斯巴达二期

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