第18页:机甲图鉴-头盔
展开机甲图鉴-头盔
清算人头部装备
级别(Class):操作分类
防御(Defence):6-8-10-12
稳定(Stability):低
动力核心消耗(Core Power Consumption):1
能量消耗(无人机)(Energy Consumption(drone)):-
伤害(装甲)(Damage(Armored)):-
伤害(非装甲)(Damage(Unarmored))+4%:
天猫
级别(Class):Operator
防御(Defence):5-6-8-10
稳定(Stability):低
动力核心消耗(Core Power Consumption):1
能量消耗(无人机)(Energy Consumption(drone)):-
伤害(装甲)(Damage(Armored)):+4%
伤害(非装甲)(Damage(Unarmored)):-4%
犀牛
级别(Class):Goliath
防御(Defence):6-8-11-14
稳定(Stability):高
动力核心消耗(Core Power Consumption):3
能量消耗(无人机)(Energy Consumption(drone)):+30%
伤害(装甲)(Damage(Armored)):-8%
伤害(非装甲)(Damage(Unarmored)):+8%
圣甲虫
级别(Class):哨兵级
防御(Defence):7-9-11-14
稳定(Stability):中
动力核心消耗(Core Power Consumption):3
能量消耗(无人机)(Energy Consumption(drone)):+50%
伤害(装甲)(Damage(Armored)):-
伤害(非装甲)(Damage(Unarmored)):-
精英危害
级别(Class):哨兵级
防御(Defence):7-9-12-15
稳定(Stability):中
动力核心消耗(Core Power Consumption):5
能量消耗(无人机)(Energy Consumption(drone)):+30%
伤害(装甲)(Damage(Armored)):+4%
伤害(非装甲)(Damage(Unarmored)):-
普罗透斯
级别(Class):哥利亚级
防御(Defence):6-8-10-13
稳定(Stability):高
动力核心消耗(Core Power Consumption):4
能量消耗(无人机)(Energy Consumption(drone)):+30%
伤害(装甲)(Damage(Armored)):-4%
伤害(非装甲)(Damage(Unarmored)):+4%
MG戈耳工
级别(Class):哨兵级
防御(Defence):7-10-13-16
稳定(Stability):中
动力核心消耗(Core Power Consumption):4
能量消耗(无人机)(Energy Consumption(drone)):-50%
伤害(装甲)(Damage(Armored)):-4%
伤害(非装甲)(Damage(Unarmored)):-4%
MG刻耳柏洛斯
级别(Class):哥利亚级
防御(Defence):6-8-11-14
稳定(Stability):高
动力核心消耗(Core Power Consumption):5
能量消耗(无人机)(Energy Consumption(drone)):-30%
伤害(装甲)(Damage(Armored)):+4%
伤害(非装甲)(Damage(Unarmored)):-4%
蝶蛹
级别(Class):操作分类
防御(Defence):5-7-9-11
稳定(Stability):低
动力核心消耗(Core Power Consumption):1
能量消耗(无人机)(Energy Consumption(drone)):-50%
伤害(装甲)(Damage(Armored)):-
伤害(非装甲)(Damage(Unarmored)):-
暗黑刻耳柏洛斯
级别(Class):哥利亚级
防御(Defence):6-8-10-12
稳定(Stability):高
动力核心消耗(Core Power Consumption):5
能量消耗(无人机)(Energy Consumption(drone)):-30%
伤害(装甲)(Damage(Armored)):+8%
伤害(非装甲)(Damage(Unarmored)):-8%
沾血的普罗透斯
级别(Class):哥利亚级
防御(Defence):-
稳定(Stability):高
动力核心消耗(Core Power Consumption):4
能量消耗(无人机)(Energy Consumption(drone)):+30%
伤害(装甲)(Damage(Armored)):-4%
伤害(非装甲)(Damage(Unarmored)):+4%
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