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《泰拉瑞亚》1.4版幸运系统效果翻译

2020-05-20 10:33:13 来源:terraria吧 作者:拜-yx 我要投稿

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《泰拉瑞亚》在最新的1.4大型更新中新增了幸运系统,但是由于目前游戏没有汉化,许多玩家不清楚这个系统的效果以及影响,下面带来由“拜-yx”分享的《泰拉瑞亚》1.4版幸运系统效果翻译,一起来看看吧。

Luck is a statistic that influences the random nature of various activities in Terraria. There are various ways to increase and decrease this statistic, such as Buff potions and Torch placement. Players can estimate their luck value by speaking to the Wizard.

Luck influences many of Terraria's randomly-chosen items and events, such as the chances of valuable and unique item drops, rare enemy spawns, NPC's first appearances (like the Goblin Tinkerer and Wizard), Fairy spawns, and rarer Traveling Merchant/Skeleton Merchantinventory items. See below, Items affected by luck, for a full list.

幸运会影响游戏中的掉落,稀有生物生成(包含npc和小精灵),奸商的出售表。

影响幸运的方法又两个:1.喝幸运药 2.摆放火把

游民星空

如图所示,我们可以看到,两种蓝色品质的火把没有惩罚,普通火把基本没有奖惩,骨头火把万金油

备注如下:

Regular Torches do not yield luck bonuses, and instead will increase negative score by 0.5 if placed in the Desert, Corruption, Crimson, or Hallow. If placed in the Snow biome they increase negative score by 2.

Coral Torches will have a negative score of 1 if not placed in water.

More than one of the same type of Torch does not affect the score.

After tallying up all Torch types around the player to determine the positive and negative scores, the final contribution to overall luck is determined:

If positive score ≥ 1, overall luck gets +0.2.

If 0 < positive score < 1, overall luck gets +0.1.

If 0 < negative score < 1, overall luck gets -0.1.

If 1 ≤ negative score < 2, overall luck gets -0.2.

If negative score ≥ 2, overall luck gets -0.3.

1.常规火把没有奖励,但是如果放在沙漠,两种腐化,神圣会倒扣0.5,如果放在雪地会倒扣2分2.珊瑚火把如果不放在水里,会倒扣1分!

3.如果(42范围内)有多个同种的火把,不会影响分数

4.在计算玩家周围所有火把种类后,根据“正分”“负分”来计算幸运值:

正一分:幸运+0.2

0-1分:幸运+0.1

-1-0分:幸运-0.1

-2--1分:幸运-0.2

-2分以下:幸运-0.3

If the player is out of said torches, they should aim to use Bone Torches or any torch not listed above (e.g. Ultrabright Torches, Gem Torches) to avoid bad luck. Above all, players should avoid using regular torches in the Snow biome as that reduces luck the most.

如果玩家实在没火把了,应该用骨头火把或者列表中没有提到的火把。除此以外,所有人都不应该在雪地用普通火把!

最后计算公式:

luck = ladybugLuck + torchLuck;

luck = luck + (luckPotionAmount * 0.1);

if (lanternNight) {luck = luck + 0.3;}

if (hasGardenGnomeNearby) {luck = luck + 0.2;}

其实内容就是上面的内容

幸运的影响

Impact[edit | edit source]

If the player's luck is greater than 0, then there is a (100 * luck)% chance that the chance is doubled.

比如说我的幸运值是0.2,海龟壳爆率是1%,那么在杀一个冰王八时有20%的几率,爆率变成2%

If the player's luck is less than 0, then there is a (-100 * luck)% chance that the chance is halved.

比如说我的幸运值是-0.2,海龟壳爆率是1%,那么在杀一个冰王八时有20%的几率,爆率变成0.5%

If the player's luck is 0, the chance will be the base value.

如果幸运值为0,没有影响

Items affected by luck[edit | edit source]

被幸运影响的物品

In most cases, the player performing the roll influences the luck, however there are some cases (such as shaking trees) that use the closest player's luck.

一般情况下,玩家的幸运影响他自己的角色,但是在少数情况下(如摇树)读取的是树旁边的玩家的幸运

All material drop rates, such as Ichor.

所有材料爆率,如灵液

All unique item drop rates, such as the Ancient Horn or Slimy Saddle.

所有独有物品爆率,如蜥蜴坐骑和史莱姆ang

Chances of items appearing in the Travelling Merchant and Skeleton Merchant inventory.

The player with the highest luck will be chosen to influence the inventory.

影响两个奸商的出售物品栏。取多位玩家幸运的最大值。

影响钱币传送门,影响金动物,影响地牢幽魂,影响各种能被探测机探测到的生物,影响小精灵,影响心和星的爆率

影响玩家受到的伤害!也会影响pvp伤害!

有一系列物品爆率不会被影响:肉山掉落,月总掉落,撒旦军团所有掉落,史莱姆钩,女王史莱姆钩,蜂后的部分掉落(剑弓枪,时装)

更多相关内容请关注:泰拉瑞亚专区

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