第2页:
展开Focus:
-test the new game mode -sd测试-SD模式,
-play around with the changed items测试新物品
-keep playtesting and finding bugs 寻找BUG
-give feedback on state of neutrals in beta 10 after you try them a bit
Unaddressed Issues:
-Bottle w/rune expiring when hexed (this isn't a new bug, its old. working on it)解决,SF到期的时候被变成小动物的BUG
-Euls movement bonus on morphing heroes (this is a new bug, i will get to it eventually, not a very high priority given since the heroes that would get it don't usually having morphing abilities)风杖对幻像单位移动加成问题
-for some reason, -apm triggers -mute.. investingating this still, i'll figure it out before the end of the beta cycle, but not top priority 口令-APM触发-MUTE,还在调查这个
Beta 9:
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--Play around with guinsoo/euls/orchid还在测试羊风紫杖
--Fixed various issues with impale (airtime and hitting magic immune like jugg in blade fury). Try to find other units that have magic immunity that it tosses up in the air.修正穿刺,LION不需要抬手了
--Do not use techies, his land mines are in the middle of a rewrite不要使用哥不林,他的技能还在从写
Beta 8:
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fixed various sell prices调整了物品价格
updated drow's story per volcove's suggestion黑弓的故事背景
如图可以看她的成长和故事背景
* Reduced model size on Non-Ancient Golems减少非古树石头人的体积
buffed up murlocs a bit增强了野怪两栖鱼
fixed ravage lvl 2/3 damage毁灭2/3级的修正
fixed (again.. sigh) impales to stun!修正了穿刺的眩晕
* Improved creep pathing on top Sentinel lane修改了近卫上路小兵道路
目前感觉比较明显的只有这里能绕个圈
这里
* Improved base int and growth on Visage增加了40龙初始智力和智力成长
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