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《三国群英传7》武器发光教学

2008-02-01 16:02:44 来源:互联网 作者:佚名 我要投稿

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想做发光档的玩家,你必须懂得使用RPGVIEWER功能,也要懂得修改PATCH.PCK
如果不是你很难会看得明白以下的教学....

武器发光教学
首先你必须有足够的硬盘空间导出online版和单机版的xxxx.pck的图片
online版的武器图片在solnpc.pck裡,单机版的在shape003.pck
当然你可以不导出单机版的,但代替时比较不方便,因为你必须用rpgviewer开2个版本在代替时作对比

当你找到你想改的武器发光档后,你要做以下2个档桉的修改
Thing.ini
BFWLight.obd

例如你想做"干将莫邪"的
首先你要在Thing.ini找到干将莫邪
BFResID = 001 (BFWeapon裡的编号)
BFWResID = 4 (BFWLight裡的编号,4=004)

之后打开BFWLight.obd找到剑光004
把剑光004重头到尾COPY,贴在最下面
[OBJECT]
Name = 剑光004
Sequence = 64004
Space = 0, 0, 0
Flags = SP_ATTRIB_WHITELIGHT
Process = BF_CLASS_BFMagic
Directory = \BF\WeaponLight\004
Sprite = Wait, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL
Sprite = Wait1, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL
Sprite = Wait2, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL
Sprite = Wait3, NULL, #12, NULL, NULL, NULL, NULL, NULL, NULL, NULL
Sprite = Walk, NULL, #5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL
...........
...........
;必杀技 暴雨
Sprite = S6Atk1201, A0073, #2, A0074, #3, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0079, A0079, @SP_EVENT_ACT_FINISHED

再作以下修改
[OBJECT]
Name = 剑光187
Sequence = 64187
Space = 0, 0, 0
Flags = SP_ATTRIB_WHITELIGHT
Process = BF_CLASS_BFMagic
Directory = \BF\WeaponLight\187
Sprite = Wait, W0001, #12, W0002, W0003, W0004, W0004, W0003, W0002, W0001
Sprite = Wait1, W0005, #12, W0006, W0007, W0008, W0008, W0007, W0006, W0005
Sprite = Wait2, W0009, #12, W0010, W0011, W0012, W0012, W0011, W0010, W0009
Sprite = Wait3, W0013, #12, W0014, W0015, W0016, W0016, W0015, W0014, W0013
Sprite = Walk, R10001, #5, R10002, R10003, R10004, R10005, R10006, R10007, R10008, R10009, R10010
...........
...........
;必杀技 暴雨
Sprite = S6Atk1201, A0073, #2, A0074, #3, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0074, A0075, A0076, A0077, A0078, A0079, A0079, @SP_EVENT_ACT_FINISHED

改好了储存离开
再打开Thing.ini
BFWResID = 4改为BFWResID = 187
之后把Thing.ini BFWLight.obd替换PATCH.PCK裡

以上的完成后去SANGO7\Shape\裡开新目录BF\WeaponLight\187\
再把OL版找到的发光档COPY去目录187裡(F01,F02,Z裡的_COV可以不用COPY)
武器发光完成^^

有点美中不足是撤退战场后对话出现时留有残影.....希望找到修正~ ~"









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