Rogues
潜行者
Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
当潜行时可以使用的技能只要不打断潜行,现在就可以和不打断消失的技能同时使用。
Cheat Death: A combat log message will now show when this ability activates and now has an animation.. It will now almost always be accurate in displaying the amount of damage done to a rogue when under the effects of Cheat Death.
诈死:当技能触发时将会显示在战斗记录信息中,并在记录中准确地显示一个潜行者在诈死技能作用下所受的伤害情况。
Improved Backstab is now called Puncturing Wounds. Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
强化背刺改名为“Puncturing Wound”。并提高你背刺技能的致命一击几率10/20/30%,以及你毁伤技能的致命一击几率5/10/15%。
Improved Sprint: This ability will now always remove Entangling Roots.
强化疾跑 现在可以移除纠缠根须。
Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.
闷棍现在的效果类型从“瘫痪”变为“闷棍”。这样和凿击效果区分开来可以让更多以前免疫闷棍的人型生物可以被闷棍。
Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.
消失:这个技能将不再有时导致当技能取消时,插件仍然显示影遁激活。
Shaman
萨满
Call of Thunder: (Rank 5) now gives 5% critical strike chance.
雷霆召唤:(第5级)现在给予5%的暴击几率。
Chain Lightning: This ability will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
闪电链:这个技能现在不会破坏已经被被队友控制的目标。
Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.
大地之盾:法力消耗值减少一半,但触发数量由10层减少到6层。
Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered.
元素集中:这个BUFF将不会再在萨满专注激活时被移除。
Flametongue Weapon: Having different ranks of this enchantment cast on two different weapons will no longer cause the enchantments to trigger multiple times per swing.
火舌武器:当多个不同等级的火舌武器效果作用于同一武器上时,单位时间内不再触发多个效果。
Ghost Wolf: Cast time reduced to 2 seconds, down from 3.
幽灵狼:施法时间由3秒降低为2秒。
The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds.
所有图腾技能的公共CD由1.5秒改为1秒。
Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing.
治疗之赐:现在此天赋降低法术被驱散的机率为10/20/30%。水下呼吸也受到此天赋效果的影响。
Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.
石化武器:说明栏和错误信息已经被轻微的调整了。
Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown.
萨满之怒现在是使其受到的所有伤害降低30%,并使你每次成功的近战攻击都有机会恢复相当于你攻击强度30%的法力值,持续15秒,冷却时间还是2分钟。
Stormstrike has a new icon.
风暴打击将会有了一个新的图标。
Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem.
图腾计时图标现在当你施放图腾法术时将出现在你人物头像的下方,右键点击这个图腾计时图标将摧毁这些图腾。
Toughness will now also reduce the duration of movement slowing effects on you by 10/20/30/40/50%.
坚韧天赋现在同时可以降低你受移动限制效果影响的时间分别为10%/20%/30%/40%/50%。
Tremor Totem now pulses every 3 seconds, down from 4 seconds.
战栗图腾从每4秒触发一次降低为每3秒触发一次。
The Shaman spell Fire Nova Totem will no longer sometimes detonate without doing any damage.
萨满法术火焰新星图腾将不再有时爆炸但不造成任何伤害。
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