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2.4补丁各职业平衡性调整汇总

发布时间: [2008-3-19]  游民星空 http://www.gamersky.com
作者:sky_liux  原帖:点击进入
 
 
一般

 
- “时光守护者”的代表团进驻沙塔斯城的“世界之末旅馆”。“时光守护者”声望较高的玩家将可以方便地传送到“时光之穴”。
- A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.

- 玩家现在保留“天赋技能”的技能等级。他们重新设置天赋后,不必从训练师处重新学习高等级的天赋技能。
- Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.

- 法术急速:现在它同时降低法术的公共CD,最低到1秒。这个修改不会作用于近战和远程技能。
- Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.

- “物品触发”法术:许多“物品触发”的法术被视为“施法者的等级与物品等级相当”。现在绝大多数的此类法术将以施法者的等级计算“未命中”,“驱散”,“抵抗”的几率。
- Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now be cast at the player’s level, giving them a reasonable chance to miss, be dispelled, or be resisted.

- 韧性:现在它降低“抽取魔法”的效果,与它减少爆击伤害的效果相同。
- Resilience: Now reduces the magnitude of mana draining effects by the same amount that it reduces critical strike damage. The Tooltip has been revised to reflect this.

- 基于精神的法力回复:此项系统被调整,当你的智力上升时,你每点精神能造成更多的法力回复。
- Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.

- 武器技能:与1~59对应的武器技能点数上升速度加快。
- Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.

- 每日任务的完成数量限制上升到了25。
- The Daily Quest limit has been increased to 25.

- 可对他人施放的基于百分比的“法术加速”技能不再相互叠加。
- Non-self % based haste spells will no longer stack with each other.

- 许多多目标攻击技能不再影响被“移动控制”(如变羊,闷棍等)的目标,如德鲁伊的“横扫”,圣骑士的“复仇者之盾”,牧师的“反射护盾”天赋,萨满的“闪电链”,术士恶魔守卫的“顺劈斩”,战士的“顺劈斩”。
 
德鲁伊

 
- 割伤:此技能现在依据德鲁伊的攻击强度造成额外的伤害。
- Lacerate: This ability now deals additional damage based on the attack power of the Druid.

- 裂伤(熊):此技能现在触发1.5秒的公共CD,之前是1.0秒。
- Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0 second.

- “生命绽放”:此技能最后的“绽放”效果受治疗效果加成的系数降低20%。
- Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20%. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control.

- “治愈本能”天赋现在增加你的治疗效果,相当于你敏捷值的50%/100%;同时在猫形态下增加你所受到的治疗效果10%/20%。
- Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% while in Cat form.

- 天然完美:此技能不再会因为“在坐下时被致命一击”而触发。除此之外,此技能现在受“微妙”天赋影响,伤害减免变为2%/3%/4%(以前是1/3/5%)。
- Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent and reduces damage by 2/3/4%, down from 1/3/5%.

- 愈合:此技能的法力消耗降低了大约20%。
Regrowth: The mana cost of this spell has been reduced by approximately 20%.
 
猎人

 
- “强化治疗宠物”现在有25%/50%(原来为15%/50%)的几率移除一个诅咒、疾病、魔法以及毒药效果。
- Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.

- 猎人在背对目标施放瞄准射击或稳固射击时不会自动转身。
- Hunters will no longer spin around if they cast Aimed Shot or Steady Shot while facing away from their target.
 
法师

 
-“奥术坚韧”现在增加你的护甲,相当于你智力的100%(原来是50%)。
- Arcane Fortitude now increases your armor by an amount equal to 100% of your Intellect, up from 50%。

- “闪现术”,“减速术”,以及“法术偷取”的法力消耗下降。“闪现术”目前消耗基础法力的21%。
- Blink, Slow, and Spellsteal have all had their mana cost reduced.

- “强效火焰防护结界”天赋换成了“熔岩之盾”,此天赋能让你的“火焰防护结界”有10%/20%的几率反射火焰法术(这与之前的天赋一致);同时,你的“熔岩护甲”有50%/100%的几率对远程/法术技能生效。
- Improved FireWard has become Molten Shields.
- New Talent: Molten Shields will cause your Fire Ward to have a 10/20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50/100% chance to affect ranged and spell attacks.

- “强效闪现术”:在施放“闪现术”后的2/4秒内,你被所有的攻击和法术命中的几率降低25%。(之前是“减少闪现术的法力消耗25/50%”)。
- Improved Blink: This talent no longer reduces the mana cost of Blink. Instead, it increases the chance for all attacks to miss the Mage by 25% for 2/4 sec after Blink is cast.

- 冰冷血脉:增加所有法术的施法速度20%,同时使你的施法100%不会因为受到伤害而产生延迟,持续20秒。
(之前是“增加所有法术的施法速度20%,同时使你冰冷效果有10%可能冻结目标,持续20秒。”)

- Icy Veins no longer increases the chance your chilling effects will Freeze the target, but now increases the chance to avoid interruption caused by damage while casting any spell by 100%.

- 法力护盾:此法术的效果现在以百分比享受法师的法术伤害加成。
- Mana Shield: This spell will now get a percentage of the Mage’s bonus to spell damage as an additional effect.
 
 

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