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Eurogamer网站记者采访blizzard,资料片整体介绍

发布时间: [2008-6-12]  游民星空 http://www.gamersky.com

  Quest designers, however, got carried away with other ideas, introducing crazy vehicle quests that are an exponential evolution of Burning Crusade's bombing runs - throwing flaming oil at Worgen from horseback, airlifting supplies in a gyrocoptor, and yes, mammoth wrangling. We also see tanks and parachutes, and there's even talk of allowing players to take a passenger on regular ground or flying mounts. All of which is conventional stuff in regular gaming, but a huge dose of wish-fulfilment in an MMO, and all the more impressive for being retro-fitted into an older game engine.
  参照了TBC的设计,在新的资料片中,将会有很多涉及这些交通工具的任务,比如轰炸任务,运输任务,或者其他什么的。我们还看到了很多坦克和降落伞。无论怎样,在新的资料片中,玩家都可以体验到更多和这些设备间互动的体验。

  Disappointingly, we don't see any destructibility first-hand. Something else we don't see - but do talk about - is the new profession, Inscription. Inscribers will create glyphs that allow players to modify their spells and abilities. Going by the first recipe, which requires Peacebloom, they'll rely on the herbalist gathering profession. Every player will get a new spell book page to which they can add six glyphs - currently, four major and two minor.
  
遗憾的是,我们没有看到任何可以被直接破坏的东西,同样,我们也没有看到新的专业——铭文的情况。铭文可以制造小的雕文以改善玩家的法术或技能。最初的技能需要用到宁神花,相信它会和采花有关联。每个玩家将会得到一个新的法术页面,让他们配置自己的雕文,四种主要的,2种次要的。

  Major glyphs will be effective in combat - adding damage over time or stun to a physical attack, for example - while minor glyphs will give convenient or cosmetic improvements, removing the need for some spell reagents. Like jewels and enchants, they'll be useful to every player; unlike enchants, they can be sold on the auction house, and indeed plans are afoot to allow enchanters to use auctions to sell their wares as well.
  
主要雕文将带来明显的效果,例如:给一个物理攻击增加DOT,或者昏迷效果,而次要雕文则提供便捷和美化的作用,比如让某些需要材料的法术不再需要它们。和珠宝与附魔类似,有些雕文只有铭文专业自己才能使用。和附魔不同的是,雕文可以在拍卖行交易。

  One rather important new feature of Lich King remains to discuss: the first new character class since WOW launched, and the first Hero class, the Death Knight. This plate-armoured undead warrior will specialise either in dealing damage or taking it (tanking), and is available to every race. We didn't get to play it for ourselves, but we did see it in action and hear more about it, and were frankly amazed. Show-stopping, inventive, and designed for fun before balance, this is WOW class design at its best.
  
资料片另一个重要的特性,无意是WOW第一个英雄职业DK。

  Contrary to initial plans, the only requirement for creating a Death Knight, which starts at level 55, is another character at 55 or above. But they don't need to be on the same server, making the Death Knight a sensationally welcome fast-track to the later levels if you want to join new friends. Another barrier lifted. The Death Knight has its own starting zone and quest line, gets a Death Charger mount as a quest reward, and has an accelerated learning curve - you start with six skills and gain two every level for the first few levels at least.
  
目前的设计,玩家帐号上只要有一个55级的人物,玩家就可以创建DK,无论它们是否在同一个服务器上。DK有自己的新手区和初始任务线,通过任务将得到自己的坐骑。开始时,DK有6个技能,在最初的几级中,每升一级将获得2个技能。

  Its twin resource mechanic of runes (in a customisable combination of six, used to cast spells) and runic power (built up over time to unleash finishing moves) is a fair bit more involved than anything else in the game - not for novices, but with fascinating potential. There are three "presences", aligned with three talent trees: Blood, Unholy and Frost. Frost deals damage, Blood is for tanking - caster tanking especially - and Unholy has a PVP focus, with increased movement and attack speeds.
  
DK使用两种系统:符文和符文能量。符文共有六个,可以自定义,用以释放法术,符文能量则用来释放终结技。同时,DK还有三种灵气。邪、血、冰是它的天赋树。

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