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08暴雪嘉年华上透露的一些职业改动

发布时间: [2008-10-13]  游民星空 http://www.gamersky.com

 

  Druid 德鲁伊

  Balance druids have been greatly improved and you shouldn't see a lot of OOMkins anymore. Their DPS is now on par with other DPS classes.

  平衡德已经被显著地增强了。你现在不会见到很多缺魔之类的事情了,他们的DPS现在和其他DPS职业不相上下

  Balance DPS looks pretty good now but developpers are keeping an eye on the survavibility.

  平衡德的DPS设计是比较成功的,但是我们会继续关注其的生存力

  Entangling roots was allowed indoor to give druids more crowd control ability in instances.

  根须缠绕能在室内使用从而使德鲁伊在副本内有CC手段

  Restoration were stuck in the HoT niche and were very limited in 5-mans or raids. Nourish is new flash heal-like spell added to solve this problem on single targets and Wild Growth was added to give them an AOE Heal.

  恢复德受HOT的局限很大,从而在5人副本或者RAID中不是很吃香。滋养就是一个新的像快速治疗一样的法术来解决这个问题。同时,野性生长也被加入了AOE治疗的能力。

  Druids were also given an OOC resurrection spell.

  德鲁伊同样被给予了脱离战斗后的常规复活。

  Feral druids were decent at tanking and DPSing, but couldn't master any of these fields. In WotLK you can take all the bear talents to become a very good main tank, or all the cat talents to have a very high DPS.

  野性德在TANK和DPS上做的门门通,但是却不是样样精。在WLK中你们通过选择天赋可以成为优秀的主坦克或者高输出DPS。

  Feral mana is a known issue, and developpers don't want intellect on feral gear. This is being looked at.

  野性德的魔法值是一个问题,但是别想在也行套装中加入智力值,我们会想其他办法。

  Hunter 猎人

  The hunter pet system was overhauled because it was "clumsy for new players".

  猎人的宠物系统进行了改革因为它对新玩家的亲和度不够。

  The shot rataion has been cleaned to make things easier for hunters and make them less reliant on mods or macros.

  射击循环被消除以便让猎人更少的依赖于宏(抽筋宏的末日?)

  Freezing shot was introduced to make pulls faster without having to deploy your traps on the ground each time.

  冰冻射击引入的目的是为了减少每次引怪时布设陷阱的时间

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