第3页:
展开r_lpp_packConstants
r_lpp_lightAnimation
r_lpp_tile
r_lpp_enableAllLightClasses
r_lpp_enableParallelLights
r_lpp_hiz
r_lpp_histencilPercentage
r_limit_viewlights
r_lpp_simpleshade
r_lpp_shrinkLight
r_lpp_ObjectBlur
r_lpp_CameraBlur
r_lpp_BlurRepeat
r_lpp_BlurMode
r_lpp_CMBMax0
r_lpp_CMBMax1
r_lpp_CMBMin0
r_lpp_CMBMin1
r_lpp_OMBMax
r_lpp_OMBMin
r_lpp_CheaperMotionBlur
r_lpp_dofDebug
r_lpp_ToneMap
r_lpp_ToneType
r_lpp_Glare2
r_tonemapHistogram
r_lpp_FXAA
r_lpp_MLAA
r_lpp_SMAA
r_lpp_SSAO
r_wsToneMapClampHackX
r_wsToneMapClampHackY
r_wsToneMapClampHackZ
r_wsToneMapClampHackW
r_wsHistogramDomainX
r_wsHistogramDomainY
r_wsHistogramDomainZ
r_wsHistogramDomainW
r_tngToneX
r_tngToneY
r_tngToneZ
r_tngToneW
r_tngToneCaptureX
r_tngToneCaptureY
r_tngToneCaptureZ
r_tngToneCaptureW
r_wsTngToneEnable
r_wsColorBalanceEnable
r_wsColorBalanceBindToWsTngTone
r_lpp_SSAO_HiRes
r_lpp_SSAO_Blur
r_lpp_debugSSAO
r_postProcessUseCS
r_lpp_VLS
r_lpp_debugVLS
r_lpp_VLS_HiRes
r_lpp_VLS_Blur
r_lpp_SSR
r_lpp_SNN
r_lpp_Laplacian
r_spuPostUseGlare2
r_spuPostUseTonemapping
r_debugShowCrossfade
r_skipCrossfade
r_lpp_Crossfade
r_lpp_CrossfadeOld
r_lpp_CrossfadeTime
r_lpp_CrossfadeTimer
r_debugSugiyama
r_lpp_hdr
r_lpp_fixScatterEdges
r_lpp_earlyLightStencil
r_skinScatter
r_enableShVolume
r_shVolumePower
r_skipFoliage
r_skipInstance
5000.0
r_FoliageRange
8000.0
r_Foliage2Range
r_brainSonicEnable
r_hqDofDisable
r_hqDofForceOn
r_hqDofShowProp
r_hqDofShowCoC
r_hqDofDryRun
r_conditionalRenderingOn
r_testFadeRate
r_testToneOverrideRate
r_volumetricSmokeCacheFrame
r_debugShowTessellation
r_allowTessellation
r_ssssSeparateSpecular
r_skipPostProcessNoise
r_radialBlurMode
r_radialBlurSlopeStart
r_radialBlurPowFactor
r_pointShadowBiasX
r_pointShadowBiasY
r_pointShadowBiasZ
r_pointShadowBiasW
r_parallelShadowBiasX
r_parallelShadowBiasY
r_parallelShadowBiasZ
r_parallelShadowBiasW
r_parallelShadowPaddingX
r_parallelShadowPaddingY
r_parallelShadowPaddingZ
r_parallelShadowPaddingW
r_parallelShadowDisplayCascadeAsColor
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