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增强萨满研究文章,可以解决大家90%的问题

发布时间: [2008-3-17]  游民星空 http://www.gamersky.com

也许它并没有你想的那么好。

●   SM的公共CD是很珍贵的。。。疾病、毒、治疗。。。
●   每9秒2个图腾以及不间断的风暴打击每分钟将会消耗14000蓝。这会极大的限制我们使用各种震击法术,而且需要准确的把握萨满之怒的释放时间,甚至还需要智慧审判以及智慧祝福和图腾掌握的5点天赋。
●   当你花大量注意在图腾上时,你将会对战斗情况的把握有所缺失。
●   延迟或者你放晚了风怒图腾会导致队友的武器上的风怒消失,这不但损失了风怒的机会还会损失幽雅的加成。
XIII.   武器挥舞时间

瞬发法术不会刷新武器挥舞时间。但是中断治疗,战争践踏都会重置时间,T5的2件效果也会。自然迅捷释放以后连接法术使用时也会重置。

XIV.   消耗品
以下消耗品是经常用到的

无情突袭合剂 120EP
特效敏捷药剂 110EP
堕落力量合剂 90AP
加速药水 74EP
强效力量药剂 70AP


XV.   仇恨的处理

增强SM很受仇恨的困扰。没有主动减仇恨技能的我们只有靠BUFF,物品,图腾和技术来弥补,以下方法按效果排序:

●   灵魂武器——不多解释了
●   拯救祝福——有74的情况必须有的,也是最优先加的祝福,如果你们没有74,恩,赶紧建议你们RL招募一个吧。
●   心灵平静棱柱——差不多可以减少你10%的仇恨,很有用的东西,而且说不定BLZ还可能再BUFF呢。
●   技术——这大部分依靠你们的T和他的TPS。如果他可以制造800TPS,你可以先让他制造10K仇恨,然后放开输出而不用担心OT。我一般是在MT仇恨的80%徘徊,如果你快到仇恨顶点了,首先停止震击,因为它不被灵魂武器所影响,你还可以换2个低级武器输出以保持怒火释放而同时又不制造那么高的仇恨。
●   真死清仇恨——需要注意的是,最好死于AOE,因为你如果是OT而死,很可能BOSS去找的第二仇恨不是你们的MT。

XVI.   对RAID中增强SM表现的评价

这段就不翻译了,我希望各位有志于此的SM们,可以自己好好看看原作者的话

Determining if an Enhancement Shaman is performing to his potential is tricky for a raid leader as the damage output can be very random from one raid to the next. The following list is intended to assist raid leaders on where to focus their efforts.

   First and foremost, familiarize yourself with this article so that you can talk the talk with the shaman. You need to understand what Stats benefit them and what sort of weapons they need, as well as getting a good understanding of just how random our DPS can be.

   Examine your Enhancement Shaman on the Armory. Ensure that his gear meets the principles outline in this article. He should not have Hit gems, his gear should be properly enchanted for maximum DPS benefit, and he should be wearing the most appropriate gear for the spec. You may need to do some research on WoWHead or Thottbot to help make gear upgrade recommendations. He should not be trying to wear hybrid gear for spell damage or healing.

   Group buffs are the primary reason you're bringing this shaman and so you should check to make sure he's fulfilling that role. Using WWS you can check to see how many times a totem was dropped on a fight by viewing the Shaman's record for that event. Check the "Performed" section and see how many times a totem was dropped. Multiply that by 120 seconds and compare to the length of the fight. The estimated uptime should be pretty close. If there are several minutes of uncovered time, your shaman is not keeping totems down and your melee group is suffering. Unleashed Rage should ideally have 100% uptime which approximately requires a 30% crit rate fully buffed.
•   Evaluating personal DPS contribution is tricky because it depends on armor level of the boss, your strategy on the boss, and the nature of the fight itself.

His spread of damage should follow a general trend though. Windfury attacks should account for 30-40%, Stormstrike for 10-12%. If its significantly less than that, the shaman may have forgotten to put Windfury on one or both weapons (or it ran out) or may not have been using Stormstrike on every 10sec cooldown.

Shocks should be anywhere from 0-10% of his damage depending on the threat situation or magic immunities. His shock damage should come from a roughly equal number of Flame and Earth shocks, indicating a good DPS rotation of Flame-Earth-Flame.

AutoAttack should make up the rest of his damage, normally 40-50%. There should be a minimal level of Parried attacks, indicating that he attacked from behind the boss.

In the rare situation that you had two Enhancement shaman and need to compare their performance this becomes very difficult. You cannot simply say that they have 'similar gear', you will need to compare fully raid buffed stats including all group buffs for Hit, Crit, and Attack Power. Group composition is extremely important. If one shaman only had Trueshot Aura but the other had LotP and Battle Shout, the second shaman (all else being equal) should have a significant advantage over the other. Differences of 100 AP or 5% crit can easily explain large gaps in DPS output. Also check and compare Shock rotations and Stormstrike use. More often than not though, the culprit is group buffs or using an Elixir instead of a Flask.

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