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中世纪2:修改文件方法汇总

2007-07-14 00:04:03 来源:本站原创 作者:佚名 编辑:dsgames568 我要投稿

 

;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 30, 0.35(骑兵近战武器优化) 
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 0, metal
;stat_armour_ex 5, 6, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 5, normal, trained
stat_charge_dist 20(减少骑兵冲锋距离可以提高反映速度)
stat_fire_delay -20000(骑兵最好的整队参数优化)
stat_food 60, 300
stat_cost 1, 770, 210, 100, 75, 770, 4, 190
armour_ug_levels 2, 3, 4
armour_ug_models Mounted_Longbowmen, Mounted_Longbowmen_ug1, Mounted_Longbowmen_ug2
ownership england
;unit_info 8, 7, 10D.步射类——法国苏格兰卫队Scots Guard
type Scots Guard
dictionary Scots_Guard ; Scots Guard
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Scots_Guard, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 3, arrow, 160, 30, missile, missile_mechanical, piercing, none, -45, 0.35(步射类兵的优化参数,
前面的-45你可以从0~ -300之间选,各MOD的参数差距太大就不定了) 
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 0.35(步兵近战武器优化) 
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 9, 0, metal
;stat_armour_ex 8, 0, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 11, normal, highly_trained
stat_charge_dist 30
stat_fire_delay -100000(方便步射类散开射击的流行参数) 
stat_food 60, 300
stat_cost 1, 800, 175, 100, 75, 800, 4, 200
armour_ug_levels 4
armour_ug_models Scots_Guard
ownership france
era 2 france
;unit_info 12, 9, 17E.攻城类武器优化——Serpentine炮
type NE Serpentine
dictionary NE_Serpentine ; Serpentine
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Serpentine_Crew, 16, 2, 1
engine serpentine
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 0, 0.35(步兵近战武器优化) 
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1(攻城类武器的这项参数就没必要修改了)

 

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