2.7.2 主要实体文件的通用修改条目与特有修改条目
max_health = 50,(HP
minable = {hardness = 0.2, mining_time = 0.3, result = "basic-transport-belt"},(强度,被采集时间
resistances =(所有建筑通用抗性
{
{
type = "fire",
percent = 80
}
},
max_distance = 255,(最大链接距离,可以用于地下管道,地下传送带链接限制修改,没有条目的可以在名目中插入此条目,不要超过255
burner =(污染项目
{
effectivity = 0.5,
fuel_inventory_size = 1,
emissions = 0.1 / 6.5,
smoke =
{
{
name = "smoke",
deviation = {0.1, 0.1},
frequency = 1
}
}
},
energy_consumption = "180kW",(能量消耗速度,前缀可能会有冶炼或者其他
smelting_speed = 1,(冶炼速度
source_inventory_size = 1,(来源大小
energy_source =
{
type = "burner",
effectivity = 1,(能量转移比率
fuel_inventory_size = 1,(燃料格数
emissions = 0.01,(污染排放量
speed = 0.03125(传送带,组装机等的移动或者组装效率
extension_speed = 0.07,(机械臂抓取
rotation_speed = 0.035,(机械臂转动速度
drain = "0.4kW"(待机功率,激光炮塔,机械臂等
energy_usage = "150kW",(电能使用消耗,
inventory_size = 16,(箱子,车厢等的储存空间
loot =(掉落,这里是母巢的掉落
{
{
count_max = 10,(最大值
count_min = 2,(最小值
item = "alien-artifact",(物品名称外星核心
probability = 1(概率,1即100%
result_units = (function() 省略部分,这里为母巢生成虫族几率与比率等
local res = {}
res[1] = {"small-biter", 0.3}
~
sharpness = 0.4,
control = "enemy-base",
richness_multiplier = 1,
richness_base = 0,
force = "enemy",
light = {intensity = 1, size = 10},(爆炸光烟效果
smoke = "smoke-fast",
smoke_count = 2,
smoke_slow_down_factor = 1
animation_speed = 5,(各种动画效果的速度
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