Economy will increase daily income
经济学主技能:每级增加金币收入。 |
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市政专员- Town Planner - (新手) |
Governor: There can be two buildings build on the same day in this town.
城镇管理者:英雄管理的城镇可以每回合建设两次。 |
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产业能手- Foreman - (新手) |
The production of all sawmills and ore pits in the area of the control of this town is increased by 1.
城镇管理者:英雄管理的城镇的控制区域范围内的木矿和石矿日产量加1。 |
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通贸商户- Merchant - (新手) |
The trade rates for resources are enhanced like having an additional marketplace.
市场的交易比率提高,相当于多建了一个市场。 |
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炼金术师- Alchemist - (专家) |
The hero grants one random rare resource per day.
英雄每天随机获得一种稀有资源。 |
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建筑行家- Architect - (专家) |
Governor: The gold costs of town buildings are decreased by 20% in this town.
城镇管理者:英雄管理的城镇的建造时资源消耗减少20%。 |
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征兵主管- Recruiter - (大师) |
Governor: The gold costs for recruiting creatures is decreased by 15% in this town.
城镇管理者:英雄管理的城镇的招募兵种的时金币需求减少15%。 |
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理财大师- Estates - (宗师) |
The daily income of all friendly towns is increased by 30%.
所有本方城镇的日收入增加30%。 |