第332页:肉食店
展开二八二.肉食店(在猪房买卖肉类)
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\pighouse.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function ShouldAcceptItem(inst, item)
if item.prefab == "meat" or item.prefab == "smallmeat" or item.prefab == "fish" or item.prefab == "eel" or item.prefab == "drumstick" or item.prefab == "bird_egg" or item.prefab == "froglegs" or item.prefab == "monstermeat" or item.prefab == "goldnugget" then
return true
end
return false
end
local function OnGetItemFromPlayer(inst, giver, item)
if item.prefab == "meat" or item.prefab == "smallmeat" or item.prefab == "fish" or item.prefab == "eel" or item.prefab == "drumstick" or item.prefab == "bird_egg" or item.prefab == "froglegs" or item.prefab == "monstermeat" then
local goldnugget = SpawnPrefab("goldnugget")
giver.components.inventory:GiveItem(goldnugget)
end
if item.prefab == "goldnugget" then
local names = {"meat","smallmeat","fish","eel","drumstick","bird_egg","froglegs","monstermeat"}
local name = names[math.random(#names)]
local meat = SpawnPrefab(name)
giver.components.inventory:GiveItem(meat)
end
end
inst:AddComponent("trader")
inst.components.trader.onaccept = OnGetItemFromPlayer
inst.components.trader:SetAcceptTest(ShouldAcceptItem)
即可将各种肉类卖给猪房(拿着肉类左键点猪房),获得1个黄金,黄金会自动打入账户(主角物品条)。也可以给猪房黄金,买入随机品种的肉类,可以买卖的肉类包括大肉、小肉、鱼、鳗鱼、鸡腿、鸟蛋、蛙腿、疯肉
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