第240页:完好如初
展开二四零.完好如初(红色魔杖可修复物品、回复新鲜度、补充燃料及治愈同伴)
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\staff.lua文件,在local inst = commonfn("red")的下一行插入以下内容:
local function canbeback(staff, caster, target, pos)
if caster.components.inventory:Has("goldnugget", 1) then
return true
end
return false
end
local function beback(staff, target, pos)
local player = GetPlayer()
SpawnPrefab("book_fx").Transform:SetPosition(target.Transform:GetWorldPosition())
if target.components.fueled then
target.components.fueled.currentfuel = target.components.fueled.maxfuel
player.components.inventory:ConsumeByName("goldnugget", 1)
end
if target.components.finiteuses then
target.components.finiteuses.current = target.components.finiteuses.total
player.components.inventory:ConsumeByName("goldnugget", 1)
end
if target.components.armor then
target.components.armor.condition = target.components.armor.maxcondition
player.components.inventory:ConsumeByName("goldnugget", 1)
end
if target.components.perishable then
target.components.perishable.perishremainingtime = target.components.perishable.perishtime
player.components.inventory:ConsumeByName("goldnugget", 1)
end
if target.components.health then
target.components.health.currenthealth = target.components.health.maxhealth
player.components.inventory:ConsumeByName("goldnugget", 1)
end
end
inst:AddComponent("spellcaster")
inst.components.spellcaster:SetSpellFn(beback)
inst.components.spellcaster:SetSpellTestFn(canbeback)
inst.components.spellcaster.canuseontargets = true
inst.components.spellcaster.canusefrominventory = false
即可将想要修复的物品放在地上,装备红色魔杖右键点地上的物品,可修复武器装备使用百分比,回复食物新鲜度,为照明物品补充燃料,也可用于治疗同伴。每次使用须支付1个黄金,身上没有黄金时无法使用。可堆叠的物品尽量堆在一起修复,这样只要花费1个黄金即可
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