第193页:我的小伙伴
展开一九三.我的小伙伴(用火炬召唤其他主角一起工作战斗)
1.用记事本打开游戏目录\data\DLC0001\scripts\prefabs\torch.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function cancreatelight(staff, caster, target, pos)
local ground = GetWorld()
if ground and pos then
local tile = ground.Map:GetTileAtPoint(pos.x, pos.y, pos.z)
return tile ~= GROUND.IMPASSIBLE and tile < GROUND.UNDERGROUND
end
return false
end
local function createlight(staff, target, pos)
local light = SpawnPrefab("shadowwaxwell")
light.Transform:SetPosition(pos.x, pos.y, pos.z)
local caster = staff.components.inventoryitem.owner
light.components.follower:SetLeader(caster)
end
inst:AddComponent("spellcaster")
inst.components.spellcaster:SetSpellFn(createlight)
inst.components.spellcaster:SetSpellTestFn(cancreatelight)
inst.components.spellcaster.canuseonpoint = true
inst.components.spellcaster.canusefrominventory = false
2.用记事本打开游戏目录\data\scripts\prefabs\shadowwaxwell.lua文件,将下列内容:
anim:SetBuild("waxwell_shadow_mod")
anim:PlayAnimation("idle")
anim:Hide("ARM_carry")
anim:Hide("hat")
anim:Hide("hat_hair")
inst:AddTag("scarytoprey")
inst:AddTag("NOCLICK")
inst:AddComponent("colourtweener")
inst.components.colourtweener:StartTween({0,0,0,.5}, 0)
inst:AddComponent("locomotor")
inst.components.locomotor:SetSlowMultiplier( 0.6 )
inst.components.locomotor.pathcaps = { ignorecreep = true }
inst.components.locomotor.runspeed = TUNING.SHADOWWAXWELL_SPEED
inst:AddComponent("combat")
inst.components.combat.hiteffectsymbol = "torso"
-- inst.components.combat:SetRetargetFunction(1, Retarget)
inst.components.combat:SetKeepTargetFunction(KeepTarget)
inst.components.combat:SetAttackPeriod(TUNING.SHADOWWAXWELL_ATTACK_PERIOD)
inst.components.combat:SetRange(2, 3)
inst.components.combat:SetDefaultDamage(TUNING.SHADOWWAXWELL_DAMAGE)
inst:AddComponent("health")
inst.components.health:SetMaxHealth(TUNING.SHADOWWAXWELL_LIFE)
inst.components.health.nofadeout = true
inst:ListenForEvent("death", ondeath)
inst:AddComponent("inventory")
inst.components.inventory.dropondeath = false
inst:AddComponent("sanityaura")
inst.components.sanityaura.penalty = TUNING.SHADOWWAXWELL_SANITY_PENALTY
替换为:
local names = {"wilson","wendy","wes","wickerbottom","willow","wolfgang","wx78"}
inst.animname = names[math.random(#names)]
anim:SetBuild(inst.animname)
anim:PlayAnimation("idle")
anim:Hide("ARM_carry")
anim:Hide("hat")
anim:Hide("hat_hair")
inst:AddComponent("locomotor")
inst.components.locomotor.pathcaps = { ignorecreep = true }
inst.components.locomotor.runspeed = TUNING.SHADOWWAXWELL_SPEED*2
inst:AddComponent("combat")
inst.components.combat.hiteffectsymbol = "torso"
inst.components.combat:SetKeepTargetFunction(KeepTarget)
inst.components.combat:SetAttackPeriod(TUNING.SHADOWWAXWELL_ATTACK_PERIOD*.1)
inst.components.combat:SetRange(2, 3)
inst.components.combat:SetDefaultDamage(TUNING.SHADOWWAXWELL_DAMAGE*10)
inst:AddComponent("health")
inst.components.health:SetMaxHealth(TUNING.SHADOWWAXWELL_LIFE*10)
inst.components.health.nofadeout = true
inst:AddComponent("inventory")
inst.components.inventory.dropondeath = false
即可装备火炬在空地上点鼠标右键,随机召唤其他主角,一起砍树、开矿、战斗。不想要伙伴时,对其按Ctrl + 鼠标左键杀掉即可,不杀掉几天后其也会自然死去,想要就再召唤吧。不要与“火炬召唤亡灵”一同修改,使用麦斯威尔作主角时不要修改本条
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责任编辑:Shy夏夏